Drop Out
How it works
Let the players dribble around in the circle (Variant: let them do different warming-up exercises). There’s no active SmartGoal. While dribbling they have to be aware of the SmartGoal that will light up. When a SmartGoal lights up, the players have to compete who reaches the SmartGoal first. The first person who reaches the activated SmartGoal leaves the game and is ”save”. The game ends when there is only 1 person left in the game.

More from Basic Hockey
View allKeeper Footwork & Kicking Skills
The SmartGoals are placed around the goal in a circle. The goalkeeper has to anticipate to the incoming ball. He/she has to process the ball by passing it through on of the illuminating SmartGoals. A possible variant on this exercise is to alternate the passing with saving.
Dynamic Receive Circle
Behind each SmartGoal there is 1 player with a ball. When a SmartGoal is illuminating, the player behind that activated goal has to pass through the SmartGoal to the player in the center. The player that passed the ball has to go to the center and the player that received the ball has to run (with the ball) to the spot of the passing player.
Connection Exercise
This exercise involves an offensive and a defensive team. One of the attacking players has to receive the ball through the activated SmartGoal and starts the attack on goal. His/her defender has to run through the newly illuminating SmartGoal, before he/she may start his/her defending.
